3. Isobu
Feb 17, 2014 23:15:30 GMT -7
Post by Wolfy on Feb 17, 2014 23:15:30 GMT -7
Host: ---
Name: Isobu
Classification: Bijuu
Rank: SS
Chakra Consumption: Massive
Statistics: Offense (4). Defense (6, regenerates x4 per turn). Speed (1).
Description: Isobu primarily resembles a large turtle, but with a crab-like shell, spikes about its being, and three shrimp-like tails. Under its shell, it has red, muscle-like tissue. It has a pair of human-like arms and hands, but no hind-legs. Its lower jaw is rather big and has teeth-like horns, together with its big forehead, which also has horns, it somewhat resembles a mouth with big teeth, making it look like the rest of the face is inside the mouth. Its eyes are dark and have red pupils. Isobu speaks in a shy manner, referring to itself as "boku" (ボク) which is usually used by young boys.
Dormant State: This is the symbiotic relationship between the Jinchuuriki and their Bijuu and its simplist form. In many cases, users may go on not even knowing the power they possess inside of themselves. Despite this, the user's chakra supply is increased by an immense amount. However, even though the Bijuu's chakra rests deep inside their vessel, the actual understanding and ability to use it is limited in this form.
[/b] After reaching the rank of Jounin, the Jinchuuriki is capable of utilizing the Sanbi to disrupt his\her chakra flow in order to end the affects of Genjutsu, regardless of rank. The Jinchuuriki is now also able to detect chakra within a thirty meter radius, and also feel negative intent from someone who is going to attack them, giving them the jump on anyone who is planning to attack. Furthermore, the user is capable of using a Mid-cost of chakra per turn to steadily and freely manipulate water already present on the battlefield (though he or she cannot create or expand the water). Furthermore, as a Perfect Host, the Jinchuuriki can now stay submerged in water indefinitely (this only works in water), and hold their breath (say, underground) for far longer periods than your average shinobi.[/i]Classification: Bijuu
Rank: SS
Chakra Consumption: Massive
Statistics: Offense (4). Defense (6, regenerates x4 per turn). Speed (1).
Description: Isobu primarily resembles a large turtle, but with a crab-like shell, spikes about its being, and three shrimp-like tails. Under its shell, it has red, muscle-like tissue. It has a pair of human-like arms and hands, but no hind-legs. Its lower jaw is rather big and has teeth-like horns, together with its big forehead, which also has horns, it somewhat resembles a mouth with big teeth, making it look like the rest of the face is inside the mouth. Its eyes are dark and have red pupils. Isobu speaks in a shy manner, referring to itself as "boku" (ボク) which is usually used by young boys.
Dormant State: This is the symbiotic relationship between the Jinchuuriki and their Bijuu and its simplist form. In many cases, users may go on not even knowing the power they possess inside of themselves. Despite this, the user's chakra supply is increased by an immense amount. However, even though the Bijuu's chakra rests deep inside their vessel, the actual understanding and ability to use it is limited in this form.
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Form 1: This transformation centers around the Jinchuuriki surrounding themselves with a fiery orange coat of chakra. This occurs when the Jinchuuriki begins to tap into a direct supply of volatile chakra that the Bijuu provides its user; it is incredibly dangerous in the sense that this chakra is as alluring as it is addicting, which can lead to the Bijuu overwhelming the user. This form grants the user increased feats of endurance (this form allows the host to shrug off B-rank and lower attacks) and strength (comparable to the 3rd gate). Entering this state also gives the Jinchuuriki access to the Sanbi's free-form water control, awarding him\her mastery over water itself, as well as further enhancing his or her chakra reserves.
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Form 2: Considered a full transformation, Form 2 occurs when the Jinchuuriki takes on the more animalistic characteristics of their Bijuu. This state increases the Jinchuuriki's size, as well as engulfing him or her in the thick, protective layer of the Sanbi's chakra which is capable of shielding him or her from even the most powerful of physical attacks. This form boasts added strength, and often renders any logical judgment useless.
In this form, the Jinchuuriki gains access to the Tailed Beast Ball. The tailed beast ball is a condensed sphere of the Sanbi's suiton energy. This can be formed at the cost of x3 High, yielding truly devastating results for any and all caught in its path.
Perfect Host: The Jinchuuriki enters a state of complete balance between their own chakra and the chakra of the Sanbi. The user can freely tap into the abilities and strengths offered by form two without the hostile penalties associated with prior use of the Sanbi's invasive chakra, but equates to using a Massive cost jutsu. In this state, the tailed beast ball can be utilized. They may also use any variety of jutsu that they possess.
As a Perfect Host, Form 2 lasts a total of four turns and as is still comparable to using the 5th gate in terms of strength and 3rd gate in regards to speed, however this now increases to 6th gate when the host is in the water. Form two no longer renders the Jinchuuriki unconscious, but consumes a Massive cost. After utilizing this form (assuming it was not entered after three turns of form one), the Jinchuuriki can revert back to form one or his or her normal form.
In addition to the Tailed Beast Ball, the Jinchuuriki can fire highly pressured streams\bolts of suiton which are capable of cutting and punching through concrete up to eight feet thick. Furthermore, the Jinchuuriki may create extensions of the Sanbi's chakra freely for combat (for example, tails or limbs).[/i]
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Form 3, Ascended Form: Arguably the most powerful transformation that a Jinchuuriki possessing this Bijuu may acquire, the ascended form takes on an hybrid-like appearance. This is only available to perfect hosts, those who have mastered the Sanbi and his abilities. The perfected version of the Form 2 transformation, this form can be sustained for five turns, as is equivalent to using a single Massive-cost jutsu.
Another unique feature granted to the Jinchuuriki while in this form is the ability to freely create and control highly pressurized water at their own whim whether its a cutting stream of water or a highly compressed ring capable of shearing S rank and lower defenses for a High per use[/i]
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Three-Tails Form: The final and most powerful transformation that the Jinchuuriki may undergo. This occurs when the individual is able to tap into the full and natural form of the Sanbi by reaching an unparalleled state of symbiosis with the beast. Instead of tapping into the traditional Form 2, the individual can opt to use a two turn duration to take on the full scale and appearance of the Sanbi's natural form. The Jinchuuriki gains substantial strength, well beyond most massive summons and other Bijuu. Its speed, however, is arguably slower than most (unless using its rolling method attack which makes it the fastest of all bijuu). It also gains a much larger and far more destructive version of the Tailed Beast Ball (x3 High cost). This form costs x2 Massive to form.[/font][/div]