Iyashino-āto- Medic Nin
Feb 15, 2014 23:07:43 GMT -7
Post by Wolfy on Feb 15, 2014 23:07:43 GMT -7
Medical ninja are shinobi who specialize in medical treatment and use of medical-oriented jutsu in order to heal others. Becoming a medic-nin requires high intelligence and excellent chakra control, something not all ninja can achieve. A medic-nin is trained to avoid getting injured in any way, as their demise would mean there would be nobody to heal the other members of their team. Medic-nin accompany other ninja on high ranking missions to increase the success rate of the mission and overall survival rate of the squad.
Amongst many wonderful healing jutsu, medics make use of the Mystical Palm Technique, a technique used to heal comrades and even used in advanced surgery. It allows them to make precise incisions and then doubles as a means to heal a wound. For more serious injures, multiple medic-nin could combine their efforts in order to use a portion of the patient's own bod, as a medium to help the healing process.
The knowledge of a medic-nin can be used for a variety of purposes - civilian use, becoming a veterinarian medical-nin that specializes in the treatment of ninken, using medicinal knowledge to create deadly poisons, becoming field medic-nin that, when on the battlefield, are equipped with Medical Pouches in order to carry medical supplies as well as their regular weapons. Both an art and an profession, medical specialists are sought out throughout the shinobi world.
Restrictions
2. Medical jutsu (Souin included) are restricted solely to those who take on this profession. Furthermore, dropping this profession will result in the unlearning of all techniques related to both aspects of the medical art. This is non-negotiable.
3. Starting out, medical ninja will be somewhat limited in terms of what forms of jutsu they can perform. Genin-level medics will be restricted to: Medical Ninjutsu (Souin included), Universal Ninjutsu, Universal Taijutsu, and one Basic Elemental Release of their choice. Genin-level Medics will be unable to learn any advanced ninjutsu (releases, kekkei genkai, kekkei touta, or clans), advanced taijutsu, genjutsu or fuuinjutsu.
They will be able to expand their horizon, however, by achieving the level of Chuunin. Upon completing the Chuunin Exams and being promoted, the Medic will have full access to the rest of the shinobi arts (presuming they are viable candidates for the art in question).
While this may sound like a very tedious amount, it really isn't. All medics will receive a 200 EXP bonus per heal while in combat, in events, or on missions with their teammates. Naturally, these heals with need to be significant enough to warrant the reward. Healing a minor cut on someone's leg isn't going to suffice. These will need to be thorough and well-written, which isn't difficult at all.
With that said, you will not receive a heal bonus for team missions where you fight NPC's controlled by yourselves. The key word is significant. You cannot control all variables and get a reward for healing an injury caused in a scenario where you control all variables.
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